About this skill
A focused skill from CloudAI-X's Three.js collection. It targets three.js r186 and covers keyframes, skeletons, morph targets, procedural motion and clip blending. The 3D look spreading on X starts from work like this.
You say
Build a slowly rotating product scene in Three.js, with floating shapes and a soft camera push.
How it works
- Your agent learns how clips, keyframe tracks, the mixer and actions fit together in Three.js.
- It plays glTF animations, or writes keyframes and procedural motion when there is no model to load.
- It blends clips by weight, so a character can move between states without a jump.
Getting a good result
- Describe the motion and the feeling you want, along with the objects, so the agent has a target beyond a spinning shape.
- For a video file, drive the scene from a time value you can seek. Real-time clocks drop frames on capture.
- Reuse geometry and keep draw calls low, since a heavy scene slows every frame of a browser page.
What you get
- The threejs-animation skill at a pinned commit
- The MIT license and attribution
Good fit
- 3D hero moments
- Code-made 3D Shorts
Not for
- Rendering a video on its own
- Rigging from scratch
How to install it
- Download the ZIP and unzip it.
- Move the folder holding
SKILL.mdinto your agent's skills folder, such as~/.claude/skills/for Claude Code. - Start a new session and ask for what you want to make.
Needs: An agent that reads skills, three.js.
Popular on X
Posts showing demand for this kind of video, with views measured on 31 October 2026. Unless a post names this tool, it wasn't made with it.
- A one-minute 3D film from one prompt with Opus 5.5 54,949 views on X
FAQ
Is it really free?
Yes. Create a free AdAnt account to download the ZIP. There is no card and no trial timer.
Does it render an MP4?
No. It animates the scene. Capture the frames with a renderer such as HyperFrames or Playwright and ffmpeg.
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