About this skill
A fight in one long take falls apart in familiar ways. Our sheets and take showed them: a sheet that drew the hero as tall as the brute, one bollard that came back as a row of them, a toon look that drifted flat or lost its ink lines. This skill has your agent make a model sheet of both characters with Nano Banana Pro and check it first. It then writes one Seedance 2.5 prompt that fixes everything except the fight: the place, every prop with its count, where the weapon is at every moment. The fight itself is a beat every 3 seconds with one action per character. AdAnt renders it with the sheet as a reference image, and a retake table names the line to change for each thing that breaks.
You say
Make a 30-second 3D anime fight: a tiny cat barista with a milk jug against a huge bulldog bouncer with a velvet rope, in a sunny café courtyard. The cat wins without being hit.
How it works
- You agree two original characters, one place with its props, the joke, and 15 or 30 seconds.
- Your agent makes a model sheet of both characters with Nano Banana Pro and checks it agrees with itself.
- It writes one prompt: the place and every prop with its count, then a beat every 3 seconds, camera, sound and locks.
- AdAnt renders it on Seedance 2.5 with the sheet as a reference, and the retake table says what to change if a beat breaks.
Getting a good result
- Give each character one action per beat, and let the attacks hit the setting rather than a body. Hits that must land on a spot are where one-take fights go wrong.
- Put every prop the fight uses in the setting first, with how many there are. A prop that first appears mid-fight often appears twice.
- A 480p draft costs half and shows whether the prompt reads: the beats in order, the props counted. There is no seed, so the 720p render is a new performance, not the draft sharpened.
What you get
- A model-sheet prompt for Nano Banana Pro: both characters in three views plus a pose each
- A fight prompt template in nine blocks: shot, sheet, stage, who, look, beats, lens, sound and locks
- Beat patterns and endings that read in one take, and the beats that break
- A retake table: what you see, why, and the line to change
- The worked example behind the clip on this page
Good fit
- Anime and cartoon channels making action-comedy shorts
- Original mascots or characters you want to see fight
- A single 15- or 30-second scene, posted on its own
Not for
- Characters from someone else's anime, game or brand, or real people
- Gore or realistic injuries
- A multi-shot fight sequence assembled in an editor: see AI Video Genre Prompts
How to install it
- Download the ZIP and unzip it.
- Move the anime-fight-scene folder into your agent's skills folder, such as ~/.claude/skills/, connect AdAnt's MCP server, and install the AdAnt CLI with npm i -g @anyloop/adant-cli.
- Start a new session and ask for what you want to make.
Needs: An agent that reads skills, the AdAnt MCP connection, the AdAnt CLI, signed in, to pass the model sheet to Seedance 2.5.
Popular on X
Posts showing demand for this kind of video. Unless a post names this tool, it wasn't made with it.
- A 30-second 3D anime fight made with Seedance 2.5, with its prompt 37,004 views on X, measured 3 November 2026
FAQ
Is it really free?
Yes. Create a free AdAnt account to download the ZIP. The renders use credits on your AdAnt account, and the skill tells you the estimate before each one: about 27 credits for 15 seconds at 720p and 54 for 30 seconds, so a new account's 40 credits cover one 15-second take.
Why a character sheet?
It is the reference that keeps both characters the same for the whole take. Seedance 2.5 takes it as a reference image, so the prompt can spend its words on the fight instead of re-describing two outfits.
How is it different from the fight page in AI Video Genre Prompts?
That page plans a fight as several short shots you cut together. This skill makes one continuous take of up to 30 seconds with two characters in one place, which needs a reference sheet and stricter rules.
What do I get on the Free plan?
The same skill and the same renders, but videos come back as a watermarked 540p preview, so render at 720p rather than paying for 1080p. If the download step finds no file yet, the render is already paid for: fetch it a little later with adant-cli media job get, as the skill shows, instead of rendering again.
Did the creator of the post write this skill?
No. AdAnt wrote it, and the post's author did not write or review it. It follows the post's method closely: one combined sheet of both characters as the strict reference; a prompt in the same kinds of labelled blocks, the last four in the post's order; every prop counted; locks such as two characters only, no onlookers, no magic or vanishing, and a winner who never looks scared; 30 seconds in 3-second beats, each with a setup, movement, impact and reaction; one slow-motion moment that the score peaks on; and saying where the weapon stays. The wording, characters, example and video are AdAnt's own.
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